A 2D top-down roguelike where you play cards to control your character.

This was my submission for Game Maker's Toolkit Jam 2020

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(3 total ratings)
AuthorJuupeli
GenreCard Game
Made withUnity
Tags2D, Pixel Art, Roguelike, Roguelite, Top-Down, Turn-based

Comments

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Really liked it but it lacks deckbuilding choices (shops, removals) and enviroment diversity (maybe bombs, traps, buttons)

(1 edit)

I lost SO MUCH TIME playing this. The core loop is soooo goooood. I really hope you keep working on this because i am HIGHLY interested! Made it to floor 40

Very cool game!

Very cool idea. 

Awesome!

cool game

Very fun, I like the deckbuilding, more cards would be interesting.

The lack of any pressing timer or aggressive enemies did make it seem like I could just wait forever until a good draw.

(+1)

I had in mind some sort of hunger system, but didn't have time to implement it. Thanks for the feeback!

wonderful!

(+1)

The game is pretty good. although i have no idea how this fits the theme. but overall its pretty good 8/10

I had a similar idea in the beginning i think it fits because what the player can do is out of control except the cards that you can see

(+1)

ohhhh. i guess that makes sense.

I got through 6 levels, and still wanted to play. I like the card sounds and game play.

(1 edit)

41 card upstart

On another note, nice game. I what you did with the card game genre

Love these Slay the Spire inspired games. As boredbonsai said, unlockable cards would be pretty cool. Still impressive that you got all these systems in in 48 hours :) Really like the card UI, very clean.

Only played up through floor 5 so hopefully I didn't miss too much :)

This game is really fun. I wish there we're more types of cards though.